Manage and slice sprite sheets effortlessly on Windows, macOS, and iOS
Cross-Platform, easy to use, and flexible level editor.
Animated tiles
Animated tiles support with adjustable frame rate with different animation modes (loop, ping pong and random frame)
Auto-Brush
Auto-Brush Regions: prototype with a single brush and automatically transform the tiles into different terrains based on defined auto-brush regions and rules.
Flexible export
Export levels as PNG images. Import/Export boards as ASCII grids. Seamlessly export to Unity tile maps and other common formats
Cross-Platform
Cross-Platform compatibility: Windows, macOS, and iOS. You can work on ipad!
Wide Support
Out-of-the-box support for 4x4 and 47-tile terrains. Define custom terrain rules with bit masks.
Customisation
Customize cell size and add gaps Between cells. Define custom terrain rules with bit masks.