MooseEd
The Cross-Platform Tile Map Editor
Manage and slice sprite sheets effortlessly on Windows, macOS, and iOS

Manage and slice sprite sheets effortlessly on Windows, macOS, and iOS
Animated tiles support with adjustable frame rate with different animation modes (loop, ping pong and random frame)
Auto-Brush Regions: prototype with a single brush and automatically transform the tiles into different terrains based on defined auto-brush regions and rules.
Export levels as PNG images. Import/Export boards as ASCII grids. Seamlessly export to Unity tile maps and other common formats
Cross-Platform compatibility: Windows, macOS, and iOS. You can work on ipad!
Out-of-the-box support for 4x4 and 47-tile terrains. Define custom terrain rules with bit masks.
Customize cell size and add gaps Between cells. Define custom terrain rules with bit masks.