Profile
Who are we?
Riho and Raimo have worked on small games as a hobby since they were teenagers, though never taking it too seriously. Thanks to those experiences Riho made a career out of software development, while Raimo pursued Literary Arts and became a translator.
Around late 2013, Raimo started drawing some screens for a point-and-click adventure game on his free time and reading books and articles about game development. Riho had just quit his job as a software developer and while thinking of his next move, was inspired by his brother to write down some ideas for a game as well. Even though they had ended on a similar path, it quickly became clear they see their immediate future a bit differently. While Raimo was keen on learning the ropes first by making smaller free games, Riho decided to try his hand on making a living out of indie game development instead of continuing in the software industry. They agreed to take on their own separate projects, but help each other out where necessary and work under the same tulevik.EU brand. This has so far worked out for the benefit of both brothers. Raimo has already gotten some acclaim and success with his various game jam entries, helping to raise awareness for Riho’s still-in-production business sim Office Management 101, while Riho has been handling the marketing side of tulevik.EU and their games.
On July 30th, 2014 Osaühing tulevik.EU (tulevik.EU Ltd.) was formally created, with Riho as the CEO of the company. This marked the next step for the brothers on the path of doing game development for living, although most of the inital funding would come from freelance work related to other areas. As time went on, the company’s priorities kept shifting more and more towards game development. A few years later, Raimo was earning most of his income from creating pixel art and animation for various indie games, while Riho was still busy with Office Management 101 and occasional programming jobs.
Spring 2022 marked a new milestone for tulevik.EU. After years of development, Office Management 101 finally released in early access on March 16th.
What make us stand out?
We strongly believe in providing enriching experiences and try to put a lot of emphasis on the narrative side of the games. Although we’re essentially running a business, we’re also proud to have a number of totally free (yes, actually free, not “free-to-play”) critically acclaimed games under our belt and we’ll definitely continue releasing such side projects in the future.
Company size
2+ employees
SCENARIO 5B
Genres
Sci-fi,adventure
Release date
March,2015
Download link
https://tulevik.eu/scenario
About the game
Tied to a bed and slowly losing control over your body? Scenario 5B is small sci-fi adventure that was submitted to and won the February 2015 MAGS competition themed “Losing Something”.
As most MAGS games, it’s a bit rough around the edges and extremely short, but hopefully still an enjoyable experience. Available in English and Italian.
MAGS is a monthly competition for amateur adventure game makers using Adventure Game Studio (AGS). The idea is to create a game in under a month, following the rules set by the previous winner. More information about the February 2015 competition and entries can be found in the AGS forum thread.
PUSHBACK CITIES
Genres
Tycoon, puzzle
Release date
August,2014
Download link
https://tulevik.eu/pusback-cities
About the game
Build, block your opponent from building and try not to be blocked yourself in this offbeat mix of tycoon and puzzle games.
Pushback Cities is an entry for the Ludum Dare 30 competition which held the theme “Connected Worlds”.
The whole game and related all assets were created within 48 hours by Riho Peterson.
DON’T DRINK THE PINK
Genres
Point-and-click, adventure
Release date
January, 2014
Download link
https://tulevik.eu/pusback-cities
About the game
A journey in a snowy landscape featuring mysterious Pink infused hallucinations.
Don’t Drink the Pink is a short point-and-click adventure game made in the image of the golden age classics of the genre.
The game was submitted to and won the January 2014 MAGS competition “Something Cold, Something Burrowed, Something Pink.”
MAGS is a monthly competition for amateur adventure game makers using Adventure Game Studio (AGS). The idea is to create a game in under a month, following the rules set by the previous winner.