The Cross-Platform Tile Map Editor

Manage and slice sprite sheets effortlessly on Windows, macOS, and iOS

Cross-Platform, easy to use, and flexible level editor.

Animated tiles

Animated tiles support with adjustable frame rate with different animation modes (loop, ping pong and random frame)


Auto-Brush Regions: prototype with a single brush and automatically transform the tiles into different terrains based on defined auto-brush regions and rules.

Flexible export

Export levels as PNG images. Import/Export boards as ASCII grids. Seamlessly export to Unity tile maps and other common formats


Cross-Platform compatibility: Windows, macOS, and iOS. You can work on ipad!

Wide Support

Out-of-the-box support for 4x4 and 47-tile terrains. Define custom terrain rules with bit masks.


Customize cell size and add gaps Between cells. Define custom terrain rules with bit masks.

Looks interesting ?

Contact us for the early build preview